Conduit
Theme of the game jam was “Conductor”
Worked with Codex for code, ElevenLabs for 2 songs generated, Gemini for cover art.
1.5 hours
⚡️
| Published | 1 day ago |
| Status | Released |
| Platforms | HTML5 |
| Author | buck tower |
Theme of the game jam was “Conductor”
Worked with Codex for code, ElevenLabs for 2 songs generated, Gemini for cover art.
1.5 hours
⚡️
| Published | 1 day ago |
| Status | Released |
| Platforms | HTML5 |
| Author | buck tower |
Comments
Log in with itch.io to leave a comment.
Nice visuals. I'm wondering, what engine or framework is this built with? What kind of prompts did you use to get this so clean looking?
Very cool looking game. It's really impressive that this was made in only a few hours.
The only thing I was wondering if procedural levels work that well for a puzzle game like this. I mean, some of the levels were almost completed as they loaded in. Also I wonder if it is possible for the game to generate an unbeatable level?
Also the music is interrupted after each level?
Edit: one thing I noticed was that the level was over immediately after the puzzle was solved. Would be cool to add a delay to the next level loading in, with some cool effects for showing the completed level.
Anyways, great entry for this game jam!
It is awesome !
Great visuals, music and gameplay